src/OBJECT/VISU_ScalarMapAct.h

Go to the documentation of this file.
00001 //  VISU OBJECT : interactive object for VISU entities implementation
00002 //
00003 //  Copyright (C) 2003  OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
00004 //  CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS 
00005 // 
00006 //  This library is free software; you can redistribute it and/or 
00007 //  modify it under the terms of the GNU Lesser General Public 
00008 //  License as published by the Free Software Foundation; either 
00009 //  version 2.1 of the License. 
00010 // 
00011 //  This library is distributed in the hope that it will be useful, 
00012 //  but WITHOUT ANY WARRANTY; without even the implied warranty of 
00013 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU 
00014 //  Lesser General Public License for more details. 
00015 // 
00016 //  You should have received a copy of the GNU Lesser General Public 
00017 //  License along with this library; if not, write to the Free Software 
00018 //  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA 
00019 // 
00020 // See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
00021 //
00022 //
00023 //
00024 //  File   : VISU_ScalarMapAct.h
00025 //  Author : Laurent CORNABE with help of Nicolas REJNERI
00026 //  Module : VISU
00027 //  $Header: /home/server/cvs/VISU/VISU_SRC/src/OBJECT/VISU_ScalarMapAct.h,v 1.6 2006/06/01 11:36:04 jfa Exp $
00028 
00029 #ifndef VISU_ScalarMapAct_HeaderFile
00030 #define VISU_ScalarMapAct_HeaderFile
00031 
00032 #include "VISU_Actor.h"
00033 
00034 class VISU_ScalarBarActor;
00035 
00036 class VTKOCC_EXPORT VISU_ScalarMapAct : public VISU_Actor 
00037 {
00038  public:
00039   vtkTypeMacro(VISU_ScalarMapAct,VISU_Actor);
00040 
00041   static
00042   VISU_ScalarMapAct* 
00043   New();
00044 
00045   ~VISU_ScalarMapAct();
00046 
00047   virtual
00048   void
00049   AddToRender(vtkRenderer* theRenderer); 
00050 
00051   virtual
00052   void
00053   RemoveFromRender(vtkRenderer* theRenderer);
00054 
00055   virtual
00056   void
00057   SetVisibility(int theMode);
00058 
00059   virtual
00060   int
00061   GetBarVisibility();
00062 
00063   virtual
00064   VISU_ScalarBarActor* 
00065   GetScalarBar();
00066 
00067   virtual
00068   void
00069   SetBarVisibility(bool theMode);
00070 
00071   virtual
00072   void
00073   SetRepresentation(int theMode);
00074 
00075   virtual
00076   void
00077   SetShading(bool theOn = true);
00078 
00079   virtual
00080   bool
00081   IsShading();
00082 
00083  protected:
00084   VISU_ScalarMapAct();
00085   bool myBarVisibility;
00086   VISU_ScalarBarActor* myScalarBar;
00087 };
00088 
00089 #endif