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Primitives construction: How to define a cylinder (Method 1)?

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  • Primitives construction: How to define a cylinder (Method 1)?

    Posted by gc at January 23. 2008

    How does the BasePoint/Vector/Radius/Height method for constructing a cylinder work?  (I understand how these quantities define a cylinder, my question is about how to use the Salome interface.)

    What do the arrow buttons for BasePoint and Vector do?  I am unable to enter anything into the BasePoint and Vector fields.  If I leave the fields blank and simply click on 'OK', I get the message "Incorrect Input Data."

    The second method seems to work fine.

    I successfully installed Salome 3.2.6 under Suse Linux 10.1.

    Thanks.

    • Re: Primitives construction: How to define a cylinder (Method 1)?

      Posted by gc at January 23. 2008
      gc wrote:

      What do the arrow buttons for BasePoint and Vector do? 

      The Salome tutorial at caelinux.com answered my question.  A point and vector object must exist to use this method. 

      BTW, I installed Salome under Suse Linux 10.1 from the Red Hat 8.0 binaries.


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